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  November 21, 2008



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CRISIS CORE -FINAL FANTASY VII- Signature Series Guide (Bradygames Signature Series Guides) (Bradygames Signature Series Guides)

by BradyGames
CRISIS CORE -FINAL FANTASY VII- Signature Series Guide (Bradygames Signature Series Guides) (Bradygames Signature Series Guides) by by BradyGames
Large Photo
  • Edition: Paperback
  • Publication Date: March 17, 2008
  • Publisher: Brady Games
  • ISBN: 0744010241
  • Amazon.com Sales Rank: 29372
  • Average Customer Rating: 4.0 stars
  • List price: $17.99



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    Reviews
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    3 stars Meh..., September 13, 2008
    Meh...

    That pretty much describes my attitude towards this game. I have been a big fan of the Final Fantasy series, but Crisis Core just felt tedious and was not challenging (even on hard). It will give you some nifty background on the FFVII world, but has zero replay value. If you find yourself desperate for some FF action check out War of the Lions first and if still hasn't come out yet, and you are still desperate, check out this.

    3 stars I expected more from a "Signature Series" guide, July 16, 2008
    There are two main things that determine if I'll buy a strategy guide: Do I care about the game enough to go for 100% completion on everything, and would it be easier for me to achieve that if I'm looking at one book rather than clicking around between four different guides online? My other concern is, if the book isn't helpful, will I at least get lots of pretty pictures of my favorite characters? The Bradygames Guide's touted poster and Art Gallery section were definitely factors in my decision to buy.

    If you're going for 100%, this guide will get you there, but I gave it a modest rating because I found the information poorly organized. As I was mid-way through my second play-through when I got this Guide, I've only used the walk-through for the end-game, and I found myself flipping pages more than I should have to. The Bestiary section is neither alphabetized nor indexed, instead enemies highlighted in the walk-through are listed with the page number they appear on in the Bestiary. So far I've found the sections dealing with Accessories, Shops, and Fusion Items comprehensive. The Materia section is also good at detailing how and or/where to get specific Materia. The leveling up section left one of my questions unanswered though, and that is HOW to level up Materia. Their explanation would have you think it's completely random, whereas my experience is that the more you use a particular materia, the more likely it is to gain a level. Since there's an invisible Experience point counter for Zack, I assume there is also one for Materia.

    The Missions section is very good, giving all the necessary information. Unfortunately, I have found one annoying mistake in this part (a mistake repeated elsewhere in the Guide when referring to this), and that is that it incorrectly gives Fire as the second spell you need to cast on the Magic Pot in Mission 10-2-3. (It should be Fira.) Otherwise what I've read of this section seems great.

    On the "pretty pictures" front, Nomura's illustration of the cast (not the one seen in the game's save screen) alone made the book worth it. There are also beautiful high quality CG renderings of the characters scattered throughout. However, the poster was disappointing: as the reverse is the Materia Fusion chart, the need for a long composition gets us a picture of Zack looking over his shoulder, the Buster Sword being the focus. The Art Gallery likewise was anticlimactic; space devoted to NPC's and gadgets could have been put to better use, and should have avoided inclusion of production art of settings already placed elsewhere in the Guide.

    Lastly, me being the huge FFVII geek that I am, I was perhaps more disappointed than newcomers to the world of FFVII by inaccuracies in the Characters section. The biggest of these was that it says Tifa met Cloud during the events of Crisis Core; even if you haven't played the original FFVII, events later on in CC let you know this is not the case. That this assumption is restated elsewhere in the Guide makes me wonder if the writers truly are the "fans" they profess to be in the Introduction, and about the accuracy of info relating to characters who debut in this game.

    Long story short, if you like playing with a book to guide you, go ahead and get this if these deficiencies don't override that desire.

    5 stars Awesome guide, June 2, 2008
    I bought this guide expecting nothing more than info. But, alas, the guide is a PIECE OF ART itself. It has every detail of the game pretty neat presented and even has a art gallery, a poster, and so on. Eye candy I must say.
    5 stars A must for the game., April 17, 2008
    I played the game all the way through 2 times before I got the guide. I was glad I did because it explained how to unlock missions that I couldn't figure how to get unlocked. I shows where all the Items are during the mission... Which is a big help not to waist time running where you don't need to go. There we're a few mix-ups in the mission parts, like where there are barriers that wern't marked and some that were marked that wasn't blocked.

    My first guide that was shipped from amazon was damaged but not during shipping. I contacted amazon about this and they had a replacement out in no time free of charge. Great service... Great guide... AWESOME GAME!

    5 stars A great guide, March 28, 2008
    When looking for a guide you look for a few things:
    1. Be able to find things that you may miss if you don't look everywhere closely
    2. Help you get through the game quicker
    3. Help you achieve 100% on everything
    4. Good tidbits that helps you play better and enjoy it more so you don't have to keep restarting from game overs

    Well this guide has all of those. The guide helps with all the missions, and gives insight to the game. Much recommended


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