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Product Description:
Two years after the fall of Dalmasca, the citizens are without guidance and direction. In the capital city of Rabanastre, the denizens gather and await the introduction of Archadia's new consul. To Vaan, a young man living on the streets of Rabanastre, the Empire is a hated enemy who took the life of his brother, the only family he had left. In an effort to exact revenge, Vaan hatches a plot to break into the palace and steal from the occupying imperials. There, he gets more than he bargained for as he runs into Princess Ashe, the sole surviving heir to the Dalmascan throne. Together, the two will embark on an incredible journey through Ivalice, tracing the mysteries behind the Archadian Empire's invasion. The choices they make will determine the very fate of the world. License board gives the player the ability to customize each character's skills and abilities
Beautiful On The Surface... - 
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Final Fantasy XII Review
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FFXII is beautiful. From when you insert the disc to exploring worlds within, the music and visuals are very well done. The action and story sequence also keep you moving. And if that is all you are looking for, then this will be a sufficient game. However, there are some points to consider, particularly for the Final Fantasy connossieur:
(1) STORY & CHARACTERS: FF fans love the story and characters (particularly the many who came on board FF because of FFVII's Cloud, Sephiroth and Aeris. Although FFXII's characters are very well designed a la Vagrant Story wardrobe, there isn't much history behind each character. There is just enough to explain the character's role, but no real emotional content. Worse yet, the roles are not well-defined... they are there but who is the leader and who are the supporters and in what context... well, that is not developed at all. We just get a bunch of Medieval models to fight with. And there is nothing special about each character since they can wear the same armor, spot the same weapons, use the same techniques... And the story is simple and juvenile. Sorry, no m*ndf**k experience.
(2) BATTLE SYSTEM: I actually enjoyed the real-time fighting style. I guess they wanted FF fans to experience online fighting style. Seeing that FFXI didn't really take off, SquareSoft decided to educated FF fans by using FFXII. And it was fun. But this kind of fighting style is mostly good for melee attacks. Magic and Summons take a back seat, much to the dismay of many FF fans who do love the cinematic FMVs that accompany legendary summons. So if only they make magic and summons more involving while retaining real-time fighting, that would be good.
(3) SIDEQUESTS: This is a big world (bigger than it looks on the world map). It reminds us of FFIX, which also had plenty of sidequests to decipher. FFXII also has a whole lot of sidequests. Many of them are just simple, juvenile games or tasks. The largest sidequest is the mob hunt. Monsters are posted on the Wanted board, and you get to hunt challenging monsters. There is little story behind each hunt, and it is purely for the love of action/strategy and collecting all hunts.
So in short: extremely beautiful and action-filled, but little story/character development for deeper emotional appreciation.
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Huge Game for PS2 - 
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Final Fantasy XII Review
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This game was long and hard, The way games are meant to be. This is onle of the longest games I have ever played for the PS2, I am also supprised the game can hold all this on 1 Disc. Got me thinking of why Grandia III uses 2 Disc for such a short game.
It starts out very slow at first then progressivley plays smoother as you level up and get through certain parts of the game.
Well worth the $20 is cost now. Recommened for any RPG fan.
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LOVe - 
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Final Fantasy XII Review
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I truly love this game! (wish I had more time to play)
but sometimes I wish there were cheats lol.
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Is it morning all ready? All nighter through the Westersands. - 
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Final Fantasy XII Review
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Good Morning. Is it morning all ready?
We're traipsing through the Westersand deserts looking for Lord Wyvern and Lord Wraith's Tomb.
So far,
all my party members have 3 Mist attacks each.
Vaan is at level 25
Basch at 26. I love Basch - for a game character he has charisma.
Playing as Fran is an interesting view, too.
(This game is true 3d, you can swivel the camera to look up.)
This time through the game, I was hoping to mix-up the Mist attacks to see the characters in new graphics. But, no matter which LP tile I activated, it defaulted to the character's original Mist Attack.
I had Fran and Balthier at the same tile, the mist tile name changed with the character. I wanted to see Basch do the 'whip-attack' kick thing. Alas, a-none good nurse. The highest Mist chain I managed was 11-hits, the bonus attack was Torrent.
The Lhusu Mine is a great place to level up. Once I smashed all the undead skeletons and defenders, I hit the R2 to Flee three screens and then Flee back to regenerate the skeletons. I chained 123 skeletons.
The treasure urn as your coming around the corner where the mine forks, 3 times out of 4 gave me Gil, but, then it offered up a Killer Bow.
I sold a bunch of Loot and the ammunition appeared under BaZaar. Parallel Arrows for the Killer Bow and Silencing shot for the Capella.
(Onion Shot and Onion Arrows are for sale outside the entrance to Nalbina Fortress.)
The Marquis kinda reminds me of Christopher Lambert.
Time to pace myself and get some work done, before returning to the Westersands.
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And another homerun for Squaresoft - 
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Final Fantasy XII Review
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Before going on with the review, I'd like to say that I've been a fan of the Final Fantasy series since Final Fantasy VI came out, I've played and finished every FF from FF4 to FF10 and based on the reviews I had read about FFXII, I was kind of scared when I received the game from amazon and put in my PS2. Let me tell you, the fear dissipated very fast.
Let's start with gameplay! The new battle system is very smooth, I certainly didn't the random encounters! The gambit system(the AI that you set up for your party characters) is fairly intuitive and once you understand, it makes leveling up and fighting in general very enjoyable. A minor set back is the loading time on black magic spells, which make them less efficient than physical attacks, except when dealing with multiple foes. Another problem is the camera angles, which can be realy hard to adjust to and when battling big bosses (and there's some really big ones) or big beasts, it is near impossible to find an angle to see the monster properly. But it is something you get used to and it doesn't take any enjoyment out of the game. Gamers who enjoy side quests will certainly love this game, as there is well over 100 hours' worth of side optional stuff to complete including some very challenging bosses (some of the most challenging in the history of the series) and a pretty fun mini-game (fishing). One drawback, which I think is a bit shameful of Square, is that some of the side quests will be near impossible (if not impossible period) to complete without the strategy guide, particularly regarding some of the best weapons in the game. I highly recommend that you buy the guide along with the game.
Now, onto the graphics. The game, esthetically, is simply gorgeous. The environments are very detailed, every city has a distinct personality and architecture, as do the temples and dungeons. The CG scenes are breathtaking, as is expected of Square. The ending sequences were probably the best of the series, in my opinion anyway. Another plus is the voice acting and dialogue, with are top notch. For the first time in the history of FF, the dialogue is actually interesting! The voice acting is so much better than FFX's, it's in sync with the lip movement, and the actors are quite good, particularly Balthier (a sky pirate who I must say is probably the coolest FF character in a loooooong time).
Now the plot, which is a very important part of an RPG. I read many reviews of people who were disappointed by the story and the character development. Now it is true that the core of the game is not a love story as it was in FFVIII and FFX (something I am personally thankful for) and it wasn't as much a story of 'save the world from total absolute annihilation!' as it was in FFVII. But the plot is actually quite mature, with political intrigue, clever dialogue, an interesting history as well as mythology, and a lot of detail about the different world cultures given by all the NPCs in the different locations of the world. As far as setting goes, FF fans should feel right at ease as moogles, airships and chocobos are once again present. While I do think some things could have been developped further and that the characters' backgrounds could have been elaborated on more (Vaan who serves as main character is not as central to the main plotline as some of the other characters of the cast), but I think the plot is the most mature yet in a FF game and I hope they continue in this direction.
To sum it up, this game is one of the best game in the series, previous fans of Final Fantasy will find many elements to make them feel at ease in the environment, and new players to the series will probably have an easier time adapting to this than FFX or previous installements (mostly due to the disappearance of the random encounter system). The gameplay is fun, the battles challenging, 150+ hours of play guaranteed. The storyline is complex and mature, the graphics are better than any other in the series. In other words, if you're an RPG fan, this game is a must buy. Five stars, despite its few faults! A good step forward in FF evolution. Don't forget to buy the guide along with the game! I know it feels like a rip off, but it is well worth it to fully enjoy one of the best RPGs available.
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