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Product Description:
In Resident Evil 4 you'll know a new type of horror, as the classic survival-horror action returns with all-new characters, controls and storylines. We last saw Leon S. Kennedy in Resident Evil 2 - a rookie cop in Raccoon City, fighting to stay alive. That was six years ago. Since then, government forces have managed to control the zombie threat and Leon has become a Federal agent. When the President's daughter is kidnapped, Leon tracks her to a remote, hidden fortress in Europe - where he'll relive the horror he faced six years before. Players will face never-before-seen enemies that make Nemesis seem like a kitten. You'll be wishing for the usual Resident Evil zombies!
Terrible - 
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Resident Evil 4 Review
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It's too time consuming and takes too much time between scenes to actually do something/shoot. Didn't like it at all, I wish I could get a refund. I liked House of the Dead 2 & 3 better!
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Very unsettling - 
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Resident Evil 4 Review
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RE4 trades in the horror element for shear terror, and it's great. Freaks chasing you with torches, jumping in windows, climbing up ladders to get you. Just like my childhood in rural Spain. Playing with the Wii remote and nunchuk give it a great interactive feel. Totally worth it.
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Difficult, but lots of fun - 
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Resident Evil 4 Review
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As with all of the Resident Evil games, ammo and health are sometimes scarce. And your missions usually lead you far, far away from the actual goal in order to find a key for a locked door. But the game is extremely fun to play. The controls on the Wii take FPS games to a whole new level. Gives it sort of a House Of The Dead light gun arcade feel. Great game. Just requires some patience and you'll have a blast.
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Enhanced Control Still Has Room for Improvement - 
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Resident Evil 4 Review
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When Resident Evil 4 came out in 2005 it absolutely blew me away. The game was and still is spectacular. On the GameCube it was a showcase for the processing power of the system, on the Wii the graphics look rather muddy and dated which is why players shouldn't pay more than the bargain price of twenty dollars for this game. When RE4 was initially released my only issue with the game was that it wasn't scary. Rather than dwell on the various merits or deficiencies of the game I decided to focus on just one aspect which is surely the biggest enhancement for the Wii version, that being control.
Anyone who has played first person shooters on both game consoles and PC's knows that the PC is the undisputed king. The mouse/keyboard combination has never been equaled by any game controller. It's been a few years since I played Resident Evil 4 on my GameCube but my initial reaction was that the Wii remote was a sizable improvement. The Wii remote feels much more precise and intuitive than the GC controller but it still falls short of the mouse/keyboard combination. When you want to fire your weapon you need to hold the B button and press A. The problem is that when B is held your character is immobilized. The nunchuck controller switches from controlling your body motion to controlling the pivoting of your torso. You can turn in any direction for firing including up down, left and right but your feet are cemented to the ground so no running and gunning. Ironically even with both hands controlling the targeting reticule I still found myself getting occasionally tied up. The other problem is that you can't move sideways regardless of whether B is held down so no strafing or peeking into a room to check for enemies. These are not just subtle deficiencies.
The advantage that the PC has is that a characters foot movement is controlled by the keyboard whereas the direction and speed are controlled using the mouse. This ties the direction and the weapon reticule since they're operated simultaneously but that's ok. The Wii remote separates the reticule and the motion but when you target something you lose the advantage of the separation so there is no net gain. If Capcom had controlled the characters direction using the Wii remote rather than the nunchuck it may have worked better although I doubt it would have been as intuitive. I would also wonder if Capcom could have had characters turn based on the location of the reticule rather than using the nunchuck. In other words the players view would have turned to the right as the reticule moved to the right. Whether Capcoms solution is the best or not is debatable but what is hardly debatable is that there is still room for improvement.
I'm a little behind the times on the Wii and just got one this past Christmas so this is the only first person shooter I've played. I'll have to see if EA or Activision managed to do a better job with controls.
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Great game! Great Value! - 
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Resident Evil 4 Review
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Resident Evil 4 is the best game I have played on the Wii besides Wii Sports! Definitely, well worth the $20! The story line is fun & very engaging. I have read some reviews that say it is vulgar, but I didn't think so. In fact, some of the cursing (which I haven't noticed much) is well-placed. Obviously this is a shooting game and it is violent.
I would highly recommend purchasing/using Wii Zapper to play this game. I purchased both the Zapper and the Nyko Perfect Shot. I tried using the Perfect Shot first, but it does not work with the game controls. In order to shoot in Resident Evil, you have to hold B (to aim) and then press A (to shoot). It is nearly impossible with the Perfect Shot because the trigger (which activates the B button) is too far from the A button, thus you would have to use 2 hands (awkward)! Accordingly, I have been using the Wii Zapper which is exceptionally designed (and comes with Link's Crossbow Training, which is fun).
Overall, if you are looking for a fun shooting game for the Wii then you should purchase Resident Evil 4!
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